You don't have do put in all that work yourself. There is one more reason why I began this topic with comments on how much work creating a game can be: This topic intends to help you make your game as fast as possible, but no one can work miracles -) If you think you can purchase a RPG-Maker today, learn how to use it tomorrow, create your game next weekend and have it played by half the world next week: Please think again, because that is absolutely impossible. However if you want others to play in your world and distribute it, then it takes more to create the game - that is where the "work" part becomes important. This intentionally goes beyond RPGM/program handling and includes general points that any game developer has to keep in mind, and I'm more concerned with pointing into the correct direction than with creating complete link lists (which will change anyway when new games or tutorials become available).Ī lot of people stop reading that sentence at the word "fun", and there is no problem with that.įor myself I developed several story/world settings knowing (before I put down the first word in the first notebook) that I'll never play in those worlds with anyone else - simply because it's fun to think out and develop new stories. The purpose of this topic is to provide a starting point for all beginners by explaining how some things are handled in these forums, providing links to important topics and explaining those strange abbreviations you might read while making your game. There are a few wording differences and you can't open VXA games with MV, but otherwise just work yourself through these tutorials. Note to RMMV users: While this tutorial was written for VX Ace, everything above scripting/plugin level is identical in RMMV and RMVXA. I'll repair it when I have time, but unfortunately this may take a week or two. Sorry.Hello and a welcome to all beginners in the RPGM-communityĮDIT: The forum update has destroyed the original links in this topic. If I remember where they're from, I'll edit them in here. Edit3: How could I forget Pandamaru's VXAce tilesets! (Digging required, also some of the links inside might repeat from the other lists) Edit2: Granny's Little Bits has some more stuff mixed in. Edit1: Caitlin's Graphical World is a big mixture of stuff, with modern/Sci-Fi/Post-apocalyptic stuff included. ![]() ![]() Then Joy's Futuristic Tiles - Spaceship Interior for a nice collection of edits. Lunarea & Celianna's Steampunk tiles can also be used (though they're in parallax format, so some work needed) Also Check out IcyDragon's Modern/Futeristic tiles specifically, the topic also has a handy one-stop download link for the whole thing. Some stuff from Enterbrain/Tsukuru's Blog GrandmaDeb's Modern Exterior tiles (as Sci-fi often uses things that can appear modern as well) She also has quite a few links within both posts to stuff that is certainly Sci-Fi. First check out both Granny's Lists - Modern and Futuristic Resources and Word of Warning, some things might have watermarks from photobucket or whatever, so you might need to use something like Gimp or Photoshop to try and fix that. Click to expand.This is certainly one of the more difficult things to obtain, but thankfully we have a lot of people who have helped make this easier.
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